EXPO 2000

Outrage Space

Analytical Project
Bachelor 2020/2021

Analytical Project Bachelor 2020/2021

See More
Analytical Project

Road Map to Despair

With the task being to pick a place in our vicinity that enrages us for a specific reason and to represent that rage in a graphic visualization - we created this heavily convoluted puzzle map based on the (absent) development of the building.
Each point in time where a change was possible but not actually followed through is represented with its own 'level'. The individual levels are then interconnected in multiple ways, depending on the actual correlations between the building stages.
To better represent our rage, confusion and frustration with the lack of development we took inspiration from M. C. Escher's work and the Monument Valley Game.

Idea

Research topic proposed by
Juliane Schwidun.

Timeline

Timeline of the Pavilion starting at it's construction in 2000 'till today.

FinalGamePlan

The final drawing for the animation.

The final product.

The Process

A small peek into the different
project phases, discarded ideas and developmental steps.

RhinoModel4

Visualization of the possible Shrimp-farm.

GamePlanDetailColor

Colored version.

FinalDrawingColorAttempt

Colored version of the road map.

Group Project
Frenzel, Henrik | Fricke, Laura | Galrao, Marcel | Gödde, Luzia
Gül, Sevim Hazel | Kuxhaus, Inga | Lübking, Fabian
Meyer, Jonathan | Rabe, Kendra | Schwidun, Juliane
Stichnoth, Kim-Sophie

Phase 2.0

Development of the Game - a solo project

FinalGamePlan

Idea

Research topic proposed by Juliane Schwidun.

Timeline

Timeline of the Pavilion starting at it's construction in 2000 'till today.

FinalGamePlan

The final drawing for the animation.

The final product.

The Process

An insight into the different project phases, discarded ideas and developmental steps.

Group Project
Frenzel, Henrik | Fricke, Laura | Galrao, Marcel | Gödde, Luzia | Gül, Sevim Hazel | Kuxhaus, Inga | Lübking, Fabian | Meyer, Jonathan | Rabe, Kendra | Schwidun, Juliane | Stichnoth, Kim-Sophie

Phase 2.0

Development of the Game - a solo project

FinalGamePlan

Where to find me

Currently in Zurich, Switzerland

Email Me At

[email protected]

Want More?

Coming Soon!